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The series was originally conceived when Chunsoft wanted Uchikoshi to write visual novels for a wider audience he came up with the idea of combining the story with story-integrated puzzles. In addition to Uchikoshi, the development team includes character designers Kinu Nishimura and Rui Tomono, and music composer Shinji Hosoe. The stories branch based on player choices, and include multiple endings.
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In the first two games, the Novel sections are presented in a visual novel format, whereas the third uses animated cutscenes. The gameplay is divided into two types of sections: Novel sections, where the story is presented, and Escape sections, where the player solves escape-the-room puzzles. Zero Escape is published by Spike Chunsoft in Japan, while Aksys Games and Rising Star Games have published the games for North America and Europe respectively.Įach game in the series follows a group of nine individuals, who are kidnapped and held captive by a person code-named "Zero", and are forced to play a game of life and death to escape.
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The first two entries in the series, Nine Hours, Nine Persons, Nine Doors (2009) and Zero Escape: Virtue's Last Reward (2012), were developed by Spike Chunsoft (formerly Chunsoft), while the third entry, Zero Time Dilemma (2016), was developed by Chime. "Extreme Escape"), is a series of adventure games directed and written by Kotaro Uchikoshi. Zero Escape, formerly released in Japan as Kyokugen Dasshutsu ( Japanese: 極限脱出, lit. Nintendo DS, Nintendo 3DS, PlayStation Vita, PlayStation 4, iOS, Microsoft Windows